/************************************************************************

								Heroes IV
					  Copyright 2001, The 3DO Company

	------------------------------------------------------------------
  						 default_obelisk_rewards.cpp

	$Header:  $

	$NoKeywords: $

 ************************************************************************/

#include "precompiled.h"
#include "precompiled.h"
#pragma warning( disable: 4786 )


#include "default_obelisk_rewards.h"

#include "artifact_type.h"

// Default obelisk/oracle artifacts.
t_artifact_type const k_default_obelisk_artifact[ k_obelisk_color_count ] =
{
	k_artifact_grail,			                // gold
	k_artifact_flaming_arrow,                   // red
	k_artifact_archmages_spellbook,             // blue,
	k_artifact_supreme_crown_of_the_magi,       // white,
	k_artifact_neeners_invulnerable_cloak,      // black,
	k_artifact_hawkins_bow_of_speed,            // green,
	k_artifact_sword_of_the_gods,               // purple,
	//k_artifact_adamantine_shield,             // pink, ???
	k_artifact_greater_ring_of_vulnerability,   // orange,
	k_artifact_staads_scarab_of_summoning,      // yellow,
	k_artifact_minotaurs_battleax,              // brown,
	k_artifact_adamantine_armor,                // silver,
	k_artifact_adamantine_shield                // bronze
};
